Negative Effects

Negative Status Effects

Attack Speed Down
Player will have a decreased attack speed.

Bleed
Player will periodically lose health.

Blind
Player’s vision will fully turn to the solid black color.

Cold
Players who caught are cold will suffer from reduced health and stats.
They will exhibit most symptoms related to a cold such as a sore throat, runny nose, and sneezes.
If player remains in a cold state for too long, they will develop a feverish condition and gain the Fever status.

Confusion
Player is unable to see the identities of players and is only able to randomly target an opponent to attack.
Confused players will only be able to hear gibberish and are unable to comprehend words.

Damage Down
Player will have a reduced attack damage.

Deaf
Player is unable to hear any sounds.  

Defense Down
Player will have a reduced defense power.

Dizzy
Player’s vision will randomly rotate and spin at a random speed until status effect ends.

Equipment Penalty
Player will receive a variety of negative status effects related to using an incompatible piece of equipment.

Fear
Player is frozen by fear and is unable to attack or defend.
Fearful players are still able to attempt escape at a reduced movement speed.

Fever
Players burning with a fever will have their health and stats heavily reduced.
These players would have a lot of trouble moving around and every moment has a chance to reduce their health.

Frozen
Player is frozen into a piece of solid ice and is unable to attack or move.
The layer of ice helps provide a defense boost.

Health Block
Player is unable to heal his health.

Hungry
Player will have reduced stats and occasional loss of health.
If hunger levels reduce further, Hungry status will become the Starving status.

Mana Drain
Player will periodically lose mana.

Movement Speed Down
Player will have a decreased movement speed.

Mute
Player is unable to force any sound to exit through their mouth.  

Poison
Player will periodically lose health.

Resistance Down
Player will have reduced resistance to specific elements.

Sealed
Player is unable to use skills.  

Slow
Player will have both Movement Speed Down and Attack Speed Down effects.

Starving
Player will have heavily reduced stats and health will decrease at a quick rate.
Growling sounds will be produced from your stomach.
Staying too long in this state will lead to death.

Stats Down
Player will have reduced stats.

Stun
The muscles in the player’s body are unable to move, thus preventing all forms of physical attack and defense.

Suffocation
Player will have trouble breathing and a countdown will appear.
If the countdown finishes, the player will die.

Weakened
Player will have a Stats Down effect involving all stats.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s